

GAMEPAD CONTROLS:

MOUSE CONTROLS:


RANKS ARE AWARDED PER WAVE AND AVERAGED FOR FINAL RANK


THERE ARE 9 LEVELS IN THE GAME, EACH WITH 3 STAGES
EACH STAGE CONSISTS OF 9 WAVES FOLLOWED BY A BOSS ENCOUNTER
THE TIME REMAINING FOR EACH COMPLETED WAVE IS ADDED TO CREATE THE FINAL SCORE FOR THE STAGE

YOU HAVE ONE MINUTE TO COMPLETE EACH WAVE

CRASH THROUGH ALL THE CRYSTALS TO COMPLETE A WAVE

AVOID RED THREATS

AVOID PURPLE THREATS THAT REGENERATE AFTER BEING DESTROYED

2 SECOND PENALTY FOR HITTING THREATS


DESTROY THREATS WITH THESE POWERUPS

SLOW DOWN TIME WITH SLOMO POWERUP

ADD BONUS TIME TO THE CLOCK WITH COMBOS


START A COMBO BY CREATING A CIRCLE WITH YOUR "CIRCLING TAIL"
START A COMBO BY CIRCLING A THREAT
START A COMBO BY DASHING (RT) INTO A CRYSTAL (GAMEPAD ONLY)
THE COMBO TIMER LASTS 2 SECONDS
CRYSTALS SMASHED IN THE COMBO WINDOW WILL ADD +1 TO COMBO
TAKE DAMAGE AND LOSE YOUR COMBO

CHAIN COMBOS BY USING CIRCLE MANEUVER TO RESTART THE TIMER
CHAIN COMBOS BY DASHING (RT) INTO A CRYSTAL (GAMEPAD ONLY)

ADVANCED KNOWLEDGE TO TOP THE LEADERBOARDS

DESTROY TWO OR MORE THREATS IN ONE SHOT USING POWER UPS TO INCREASE COMBO MULTIPLIER TO A MAX OF 4X
DESTROY THREATS USING CIRCLE MANEUVER TO INCREMENT COMBO MULTIPLIER UP TO A MAX OF 5X
ATTACK BOSS WHILE CARRYING A COMBO TO INCREMENT THE MULTIPLIER TO A MAX OF 6X
DESTROY CRYSTALS WITH CIRCLE MANEUVER TO ADD +2 TO COMBO
WHEN AT MAX MULTIPLIER, DESTROYING THREATS ADDS TIME TO COMBO VALUE